![]() ![]() After being defeated, the boss will provide rewards to every member of the guild and go up by one level, increasing its stats as well as rewards provided. The timer will begin after a boss notice flashes across the screen.Įach boss begins at Lv.1 at the start of each round. When entering a battle, the timer will be frozen for long enough to reset all skill cooldowns as the Cookies run towards the boss, though all active Treasures will have their initial cooldown frozen. ![]() Practice battles will offer no rewards and have no effect on the current boss or rankings.Īll battles have a time limit of 60 seconds. Players can choose to challenge both the highest level of the boss reached by the guild and any levels under it. Guild Battle also offers a practice mode for players to test out different teams without the use of tickets. If a player enters and exits a battle without dealing any damage, no tickets will be consumed, though a ticket will be consumed if the player deals even 1 point of damage. 3 tickets will be provided every day at midnight (GMT+9) with a maximum of 9 tickets being held at one time, giving the player 18 tickets per season. Players can play in Guild Battle with the use of Guild Battle Tickets. On the final tallying day of the season, players will receive both round and season rewards. Players will receive round rewards based on their Guild's overall ranking. On the tallying day, all battles will be closed while results are calculated, and all bosses will be reset to Lv.1 for the next round. Guilds as a whole can fight a maximum of 540 battles per round. If a player fights all 18 battles possible in a round, they will be rewarded with 400 Heroic Medals. Players can fight each boss a maximum of 9 times per round. ![]() Damage inflicted on any of the bosses is shared between guildmates, allowing all members to contribute towards the same goals and rewards.Įach Guild Battle season will consist of four rounds, one per week, for a total of 24 playable days and 4 tallying days. Each boss has individual skills, strengths and weaknesses, and strategies needed to defeat them. The mode consists of three individual bosses: Red Velvet Dragon, Avatar of Destiny, and Living Abyss. The mode was revamped and fully released in the Festival of Dreams and Wishes mid-update (v3.5). Guild Battle is a permanent, seasonal game mode first released in beta in the Beacons of Unity update (v1.2) alongside the release of Guilds. ![]()
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